spazquest

my personal blog yay

And you thought /your/ project had problems!

So why wasn’t Sinistar [for Atari 400/800] released? Around the time Sinistar was being completed (mid 1984), the video game market was crumbling fast and many games were canceled. Apparently marketing decided that the game wasn’t going to make enough money and canceled the project… without telling the programmers! Jeff and his team continued to …

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